add one rule

My campaign has a special rule. This rule allows you to add a bonus when you do certain things. you add one to the dice pool when the character encounters these things.

Here is list:

Humans: Player chooses one
mountain dwarfs: Mountains and blacksmithing
Hill Dwarf: Hills and crafting
Fey elf: Nature and choose one related to nature
Wood elf: Woods and choose one related to woods.
Ancient elf: history and Astrology
Half-elf: nature and charm
Half-orc: Intimidate and war
Halfling: Athletics and stealth or pranks
Gnome: bluff and stealth or pranks

add one rule

Mercenary Stories MichaelJones